ChronoVenture 0.1.2 Update Notes


This might be the last patch for the demo so I can work on the next major build.

Camera Panning

Screen crunch is a common criticism that this game received so camera panning has been implemented as a (default) option whenever the player moves.

Slowed Down Acceleration

The player’s acceleration has been halved so they won’t run too fast so quickly.

Reduced Knockback

The player’s knockback has been decreased to be less harsh whenever they take damage.

Revised Enemy Placement

Some enemy placements have been changed or removed to make the game less difficult.

Doubled Yarnbomb Capacity

The player can now carry and start off with 20 Yarnbombs instead of 10.

Switch Weapon Notification

If the player hasn’t switched weapons and they ran out of Yarnbombs, a text will appear above the ammo count to tell the player to switch weapons. The text will disappear once the player presses the “weapon switch” button. Please read the “README.txt” or check the keybindings on the Controls Menu if you don’t know which key/button opens up the weapon select menu.

Files

ChronoVenture 0.1.2.zip 11 MB
Sep 19, 2020

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